AI Insights · Timothy · July 2022
Top 5 Pixel Games on Android in UAE: Q2 2022 Performance
Discover the performance trends of the top 5 pixel games on the Android platform in the United Arab Emirates during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 pixel games on the Android platform in the United Arab Emirates exhibited varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game:
Galaxy Attack: Shooting Game showed a consistent rise in weekly revenue, peaking at approximately $651 in the final week of May. Weekly downloads ranged between 1.6K to 2.8K, with a notable increase towards the end of June. The game maintained a steady number of weekly active users, starting at 16.7K and reaching 18.6K by the end of the quarter.
Galaxiga Arcade Shooting Game had fluctuating weekly revenue, peaking at $261 in early May before dropping to a low of $29 in June and recovering to $118 by the end of the month. Weekly downloads varied, with a significant spike to 2.9K in mid-May. The weekly active users followed a similar trend, starting at 3.2K and peaking at 6.3K in late May before stabilizing around 4.9K.
Pixel Art - Color by Number saw its weekly downloads peak at 3.8K in early May, followed by a decline to around 800 by mid-June. The number of weekly active users also showed a peak of 17.3K in early May before gradually decreasing to 11.9K by the end of June. The game generated minimal revenue, with a brief spike to $51 in early May.
Tomb of the Mask experienced a steady increase in weekly downloads, peaking at 2.1K in the final week of June. Weekly active users showed a consistent trend, starting at 21.9K and peaking at 26.2K in early May before stabilizing around 23.5K towards the end of June.
Color by Number: Coloring Games had weekly downloads ranging between 750 to 2K, with a slight increase towards the end of June. Weekly active users fluctuated, starting at 6.8K and peaking at 7.2K in early April before settling around 5.5K by the end of the quarter. The game generated minimal revenue, with a brief spike to $1 in mid-May.
For more detailed insights and data, visit Sensor Tower.